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Cocos2d-X by Example

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  • 270 stránok
  • 10 hodin čítania

Viac o knihe

About This Book Build multi-device games, letting the framework do all the heavy lifting! Spruce up your games with easy-to-apply animations, particle effects, and physics simulation Quickly implement and test your own game play ideas, with an eye for optimization and portability Who This Book Is For If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.

Nákup knihy

Cocos2d-X by Example, Roger Engelbert

Jazyk
Rok vydania
2015
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Titul
Cocos2d-X by Example
Jazyk
anglicky
Rok vydania
2015
Väzba
mäkká
Počet strán
270
ISBN10
1785288857
ISBN13
9781785288852
Série
Štítky
Hry
Hodnotenie
3 z 5
Anotácia
About This Book Build multi-device games, letting the framework do all the heavy lifting! Spruce up your games with easy-to-apply animations, particle effects, and physics simulation Quickly implement and test your own game play ideas, with an eye for optimization and portability Who This Book Is For If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.