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Fundamentals of Game Design

Hodnotenie knihy

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The third edition of this classic game design book has been thoroughly updated to reflect the latest industry trends. It covers essential topics such as concept development, gameplay design, core mechanics, and storytelling. Students will explore design for mobile devices, Kinect, and motion-capture gameplay, while also examining the impact of indie developers and new business models like free-to-play. With a hands-on approach, the book includes exercises, design worksheets, and case studies to guide readers through the game design process from concept to completion.

Nákup knihy

Fundamentals of Game Design, Ernest Adams

Jazyk
Rok vydania
2013
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Platobné metódy

3,9
Veľmi dobrá
13 Hodnotenie

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Titul
Fundamentals of Game Design
Jazyk
anglicky
Rok vydania
2013
Väzba
mäkká
Počet strán
576
ISBN13
9780321929679
Série
Hodnotenie
3,9 z 5
Anotácia
The third edition of this classic game design book has been thoroughly updated to reflect the latest industry trends. It covers essential topics such as concept development, gameplay design, core mechanics, and storytelling. Students will explore design for mobile devices, Kinect, and motion-capture gameplay, while also examining the impact of indie developers and new business models like free-to-play. With a hands-on approach, the book includes exercises, design worksheets, and case studies to guide readers through the game design process from concept to completion.