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Opengl 4 Shading Language Cookbook

Hodnotenie knihy

Viac o knihe

OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification.This book is for OpenGL programmers looking to use the modern features of GLSL 4 to create real-time, three-dimensional graphics. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.

Nákup knihy

Opengl 4 Shading Language Cookbook, David Wolff

Jazyk
Rok vydania
2013
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Platobné metódy

3,5
Dobrá
6 Hodnotenie

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Titul
Opengl 4 Shading Language Cookbook
Jazyk
anglicky
Rok vydania
2013
Väzba
mäkká
Počet strán
394
ISBN10
1782167021
ISBN13
9781782167020
Série
Hodnotenie
3,5 z 5
Anotácia
OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification.This book is for OpenGL programmers looking to use the modern features of GLSL 4 to create real-time, three-dimensional graphics. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.