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Programming Game AI by Example

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This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.

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Programming Game AI by Example, Mat Buckland

Jazyk
Rok vydania
2005
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4,1
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249 Hodnotenie

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Titul
Programming Game AI by Example
Jazyk
anglicky
Rok vydania
2005
Väzba
mäkká
Počet strán
522
ISBN10
1556220782
ISBN13
9781556220784
Série
Hodnotenie
4,05 z 5
Anotácia
This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.