Parametre
- 512 stránok
- 18 hodin čítania
Viac o knihe
This guide offers a comprehensive approach to developing thread-safe object-oriented applications in C++. Drawing on extensive programming experience, the authors present multithreading techniques and principles tailored for objects and class libraries. C++ programmers will learn to create applications that cooperate for system resources rather than compete, avoiding common pitfalls associated with multithreading across UNIX, Windows NT, and OS/2 environments. Major examples are provided for each platform, supported by detailed explanations of object-oriented multithread architecture and incremental multithreading. Included on the disk are all source codes from the book, essential protocols, and a variety of multithreaded components for integration into applications or class libraries. The book covers practical yet often misunderstood topics such as thread-safe container classes, POSIX threads, the new thread standard 1003.1c, STL algorithms and containers in multithreaded contexts, C++ synchronization components, and object-oriented mutexes and semaphores. It also addresses strategies for avoiding deadlock and data races through encapsulation, as well as multithreaded application frameworks and object-oriented pipe streams. For more resources, visit the authors' website.
Nákup knihy
Object-Oriented Multithreading Using C++, CAMERON HUGHES, Tracey Hughes
- Jazyk
- Rok vydania
- 1997
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- Titul
- Object-Oriented Multithreading Using C++
- Jazyk
- anglicky
- Autori
- CAMERON HUGHES, Tracey Hughes
- Vydavateľ
- Wiley
- Rok vydania
- 1997
- Väzba
- mäkká
- Počet strán
- 512
- ISBN10
- 0471180122
- ISBN13
- 9780471180128
- Série
- Štítky
- Náučná literatúra, Spoločenské vedy, Technológie & Priemysel, Príručky a návody, Počítače & Internet, USA, Jazyky, Operačné systémy
- Hodnotenie
- 3,75 z 5
- Anotácia
- This guide offers a comprehensive approach to developing thread-safe object-oriented applications in C++. Drawing on extensive programming experience, the authors present multithreading techniques and principles tailored for objects and class libraries. C++ programmers will learn to create applications that cooperate for system resources rather than compete, avoiding common pitfalls associated with multithreading across UNIX, Windows NT, and OS/2 environments. Major examples are provided for each platform, supported by detailed explanations of object-oriented multithread architecture and incremental multithreading. Included on the disk are all source codes from the book, essential protocols, and a variety of multithreaded components for integration into applications or class libraries. The book covers practical yet often misunderstood topics such as thread-safe container classes, POSIX threads, the new thread standard 1003.1c, STL algorithms and containers in multithreaded contexts, C++ synchronization components, and object-oriented mutexes and semaphores. It also addresses strategies for avoiding deadlock and data races through encapsulation, as well as multithreaded application frameworks and object-oriented pipe streams. For more resources, visit the authors' website.



