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Andrew Rollings and Ernest Adams on Game Design

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A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.

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Andrew Rollings and Ernest Adams on Game Design, Andrew Rollings, Ernest Adams

Jazyk
Rok vydania
2003
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Titul
Andrew Rollings and Ernest Adams on Game Design
Jazyk
anglicky
Vydavateľ
New Riders
Rok vydania
2003
Väzba
mäkká
ISBN10
1592730019
ISBN13
9781592730018
Série
Štítky
Hry
Anotácia
A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.