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Principles of Three-Dimensional Computer Animation

Modeling, Rendering, and Animating With 3d Computer Graphics

Viac o knihe

The basics of 3D computer animation, updated to reflect the latest advances in animation technology. Retaining the structure and substance of the successful first edition, O'Rourke integrates techniques that have become an accepted part of technology since the book was published. New sections cover advanced modeling, rendering, and animating techniques, including expressions, blended surfaces, environment rendering, animation constraints, volumetric lights, and an expanded description of particle systems. A new chapter on animation production has been added.

Nákup knihy

Principles of Three-Dimensional Computer Animation, Michael O'Rourke

Jazyk
Rok vydania
1998
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Titul
Principles of Three-Dimensional Computer Animation
Podtitul
Modeling, Rendering, and Animating With 3d Computer Graphics
Jazyk
anglicky
Rok vydania
1998
Väzba
pevná
Počet strán
285
ISBN10
0393730247
ISBN13
9780393730241
Série
Anotácia
The basics of 3D computer animation, updated to reflect the latest advances in animation technology. Retaining the structure and substance of the successful first edition, O'Rourke integrates techniques that have become an accepted part of technology since the book was published. New sections cover advanced modeling, rendering, and animating techniques, including expressions, blended surfaces, environment rendering, animation constraints, volumetric lights, and an expanded description of particle systems. A new chapter on animation production has been added.