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OpenGL Game Programming w/CD

Viac o knihe

OpenGL Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft DirectX, programming essentials for Microsoft Windows, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the chapters include demo programs that will allow you to see OpenGL in action. You'll then learn how to pull together OpenGL, Microsoft DirectSound, and Microsoft DirectInput to create your own games!

Nákup knihy

OpenGL Game Programming w/CD, Kevin Hawkins

Jazyk
Rok vydania
2001
Väzba
(mäkká)
Akonáhle sa objaví, pošleme e-mail.

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Titul
OpenGL Game Programming w/CD
Jazyk
anglicky
Rok vydania
2001
Väzba
mäkká
Počet strán
808
ISBN10
0761533303
ISBN13
9780761533306
Série
Anotácia
OpenGL Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft DirectX, programming essentials for Microsoft Windows, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the chapters include demo programs that will allow you to see OpenGL in action. You'll then learn how to pull together OpenGL, Microsoft DirectSound, and Microsoft DirectInput to create your own games!