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The Rough Guide to Graphic Novels

Parametre

  • 304 stránok
  • 11 hodin čítania

Viac o knihe

The Rough Guide to Graphic Novels is the ultimate companion to the expanding world of the “literary comic book”. Written by comic industry insider Danny Fingeroth, it includes the mediums history, from sequential art in Egyptian tombs, through the superhero boom of the 1940s to the birth of the graphic novel movement and the latest online offerings. All you need to know about the best and rest with 60 must-read graphic novels, including the genre-defining Maus and A Contract with God , plus modern classics-in-the-making Fun Home and Alice in Sunderland . The guide profiles the movements legends including Harvey Pekar, Chris Ware, Denis Kitchen and other amazing illustrators, writers and publishers who’ve helped win respect for this once marginalised art form. And everything else you need to know from “how to make a graphic novel” to Persepolis and the latest film and television offerings, manga, documentaries, conventions, books, magazines and websites.

Nákup knihy

The Rough Guide to Graphic Novels, Danny Fingeroth

Jazyk
Rok vydania
2008
Väzba
(mäkká),
Stav knihy
Veľmi dobrá
Cena
9,39 €

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Titul
The Rough Guide to Graphic Novels
Jazyk
anglicky
Vydavateľ
Rough Guides
Rok vydania
2008
Väzba
mäkká
Počet strán
304
ISBN10
1843539934
ISBN13
9781843539933
Série
Anotácia
The Rough Guide to Graphic Novels is the ultimate companion to the expanding world of the “literary comic book”. Written by comic industry insider Danny Fingeroth, it includes the mediums history, from sequential art in Egyptian tombs, through the superhero boom of the 1940s to the birth of the graphic novel movement and the latest online offerings. All you need to know about the best and rest with 60 must-read graphic novels, including the genre-defining Maus and A Contract with God , plus modern classics-in-the-making Fun Home and Alice in Sunderland . The guide profiles the movements legends including Harvey Pekar, Chris Ware, Denis Kitchen and other amazing illustrators, writers and publishers who’ve helped win respect for this once marginalised art form. And everything else you need to know from “how to make a graphic novel” to Persepolis and the latest film and television offerings, manga, documentaries, conventions, books, magazines and websites.