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Robert Anthony Salvatore

    20. január 1959

    R.A. Salvatore je majstrom epického fantasy žánru, ktorý si získal obrovskú a oddanú fanúšikovskú základňu. Jeho príbehy sa často objavujú na popredných predajných rebríčkoch a jeho rozsiahle série, ktoré predstavujú nezabudnuteľné postavy a prepracované svety, z neho urobili jedného z najpopulárnejších autorov žánru. Salvatoreho tvorba, hlboko inšpirovaná klasikmi ako J.R.R. Tolkien, skúma témy odvahy, priateľstva a boja proti temnote. Jeho štýl, plný napínavých akcií a bohatej imaginácie, vtiahne čitateľov do svetov plných dobrodružstiev a morálnych dilem.

    Robert Anthony Salvatore
    Arcimág
    Gauntlgrym
    The Night of the Hunter
    The Companions
    Hero
    Farba drakov
    • Farba drakov

      • 416 stránok
      • 15 hodin čítania

      Maggie bola najdúch, ktorého sa pred mnohými rokmi ujal tulák Xavier, samozvaný kúzelník. Len čo vyrástla, začala mu asistovať na predstaveniach. Sama však žiadne kúzla neovládala. Pomáhala mu s rekvizitami a s plechovkou obchádzala divákov v nádeji, že do nej hodia zopár drobných. Počas jedného večera sa Xavierovi podarí nevídaný kúsok, oživí zajaca, ale nik okrem Maggie netuší, že to ona má zázrak na svedomí. Lúč mesačného svetla, záblesk plameňa, rýchle tanečné kroky – toto všetko stačí na prebudenie Magginých výnimočných schopností. Lenže ako sa jej to vlastne podarilo? Nemá nikoho, kto by ju naučil schopnosti správne využívať, a tak sa radšej drží v ústraní. Jedného dňa stretne Griffina, chlapca neurodzeného pôvodu, ktorý vie len jedno – zabíjať drakov. Obrovské zvieratá, s tesákmi ako dýky a s hadími chvostmi prerastenými smrtiacimi hrotmi, sužovali krajinu odnepamäti. Ich stretnutie tak spustí sled udalostí, ktoré celkom zmenia jej život a zároveň osud celého kráľovstva.

      Farba drakov
      3,5
    • Hero

      • 440 stránok
      • 16 hodin čítania

      The saga of dark elf Drizzt Do'Urden has become a fixture in the fantasy genre, with a string of New York Times best-selling novels going back to 1988. Hero is the follow-up to Maestro and Archmage, and final book in the Homecoming trilogy. Something akin to peace has come to the Underdark. The demon hordes have receded, and now the matron mothers argue over the fate of Drizzt Do'Urden. Even so, it becomes clear to one matriarch after another that while the renegade drow may come and go Menzoberranzan, the City of Spiders will crawl forever on. And so Drizzt is free to return to his home on the surface once again. Scores are settled as lives are cut short, yet other lives move on. For the lone drow there is only a single final quest: a search for peace, for family, for home--for the future. Hero picks up where Maestro left off, in a sweeping climax to an epic tale.

      Hero
      4,4
    • The Companions

      • 464 stránok
      • 17 hodin čítania

      A world-shaping event revives old favorites, introduces new complications—and moves hero Drizzt Do'Urden into a restored era of the Forgotten Realms Alone and with his fate hanging in the balance, Drizzt Do'Urden reflects on the lives of the trusted allies who stood by his side throughout his early life—the friends now known as the Companions of the Hall. Unbeknownst to him, the goddess Mielikki has given Bruenor, Catti-brie, Regis, and Wulfgar the chance to return to the world they left behind. Reborn as children but with their memories still intact, the friends must find a way back to one another—and to their lone Companion, Drizzt. Meanwhile, three seemingly unrelated commoners, growing up across the far reaches of the Forgotten Realms, display incredible feats of power. Against all odds, they hold the fate of Drizzt Do'Urden in their hands—a fate that is far from certain. For in the shadows, a cunning cabal of wizards is watching, intent on hunting the "Chosen" mortals who have been blessed by the gods. These wizards know something mere commoners do not: Long-forgotten gods have begun to stir. Long-lost lands have begun to tremble. The world around them is about to change—and these wizards will do whatever it takes to turn the coming chaos to their advantage. The Companions is the first book in the Sundering series and the twenty-seventh book in the Legend of Drizzt series.

      The Companions
      4,4
    • The Night of the Hunter

      • 380 stránok
      • 14 hodin čítania

      Returning with his reunited companions to Gauntlgrym in the hopes of rescuing Bruenor's loyal shield dwarf, dark elf Drizzt Do'Urden navigates the dangers of the Underdark while struggling to outmaneuver a murderous drow colony. By the best-selling author of the Forgotten Realms: The Legend of Drizzt series.

      The Night of the Hunter
      4,3
    • Gauntlgrym

      • 389 stránok
      • 14 hodin čítania

      With nothing left to lose, Drizzt and Bruenor begin an arduous search for the lost dwarven kingdom of Gauntlgrym The peace between the dwarves of Mithral Hall and the orcish Kingdom of Many-Arrows has not come without its costs. But even grief and old age cannot dissuade Bruenor Battlehammer from pursuing his dream of finding the fabled kingdom of Gauntlgrym—ruins said to be rich with ancient treasure and arcane lore. As always, Drizzt Do’Urden is at his side, ready to make the most of his friend’s final years. But Jarlaxle and Athrogate are two steps ahead. In their own search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwinter—a catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it. Unfortunately, the more they uncover about the secret of Gauntlgrym, the more it looks like they can’t stop it on their own. They’ll need help from the last people they ever thought to fight alongside again: Drizzt and Bruenor. Gauntlgrym is the first book in the Neverwinter Saga and the twenty-third installment in the Legend of Drizzt series.

      Gauntlgrym
      4,3
    • The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall, but no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power. The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren't done with Drizzt yet. And consumed by their own power struggles, feeling backed into a corner, the drow may just be desperate enough to call on demonic forces from the deepest reaches of the Abyss, and unleash a disaster even the Underdark could never have prepared for. Archmage has everything Drizzt's fans crave: action, adventure, characters that resonate with equal measures of warrior spirit and deep compassion, and no shortage of wicked dark elves!

      Arcimág
      4,3
    • Maestro

      • 368 stránok
      • 13 hodin čítania

      Zástupy démonů, temnota a válka po sobě zanechaly spoušť a v dávné baště trpaslíků se budí ničivá síla, již nebude snadné spoutat. Podaří se pozvednout z trosek Věž mystických věd a spolu s ní naději na zkrocení pustošivé moci? Pojďte se ponořit do šera domoviny elfského odpadlíka, slyšte řinčení čepelí a syčení hadích bičů zvrácených matriarch. Odhalte, kdo je ten záludný maestro, mocný loutkář, který tahá za nitky a drnká na struny osudu. R. A. Salvatore vás v románu Maestro, druhé knize z cyklu Návrat domů, zahrne nekonečnou imaginací, převleky a převtěleními, magickými reinkarnacemi a vůlí i zvůlí lepších i horších bohů. Drizzt se vrací domů. Ale ne do Mitrilové síně. Ne na Planinu ledového větru. Míří do Menzoberranzanu. Bruenor je připraven vyrazit na cestu spolu s ním a vzít s sebou i celou armádu trpaslíků, aby jednou provždy ukončil hrozbu, kterou Menzoberranzan představuje, jenže Drizzt musí nejdříve zjistit, co se vlastně děje. Trpasličí armády možná vůbec nebude potřeba. Pavoučí město už mohlo podlehnout démonům a jejich zákeřnému princi. Jenže i kdyby to byla pravda, proč by se s tím měli démoni spokojit? Maestro začíná tam, kde skončil Arcimág, vrhá Drizzta do zatím nejnebezpečnějšího dobrodružství a přináší akci, napětí, oblíbené postavy, temné elfy, netvory a démonské prince, které Drizztovi fanoušci zbožňují.

      Maestro
      4,5
    • Vzestup krále

      • 384 stránok
      • 14 hodin čítania

      Nad Stříbrným pomezím se stahují mračna nejen pomyslná. Po Noci lovce nepřichází úsvit, nýbrž další temnota. Vychytralé aliance se nejlépe kují pod oblohou bez slunce, a kdo nechce jít do války, ochutná drowský jed. Proč si hýčkat vlažné spojence, když jsou tu jiní, krvelačnější, bojechtivější? Na trpaslíky, lidi i elfy sevalí masy orků a jejich posil, jedna pohroma stíhá druhou a spouští sérii vzájemného obviňování. Většinou však v ohrožení ukazují prstem na někoho, kdo je v jejich očích dávno mrtvým zbabělcem: na krále Bruenora. V takové nevraživosti je těžké zformovat účinnou obranu. Jak mají města, osamocená a izolovaná, čelit nepříteli, jehož řady jsou silnější, než si kdo kdy dokázal představit? Navíc když je náhle ústy trpaslíků i lidí proklínáno jméno rodu Do’Urden, rodu, který už přece dávno neměl existovat… To vše zní jako náročný úkol pro drowského odpadlíka Drizzta a jeho přátele. Jak se této úlohy zhostí, se můžete dočíst se druhém pokračování Kodexu společníků jménem Vzestup krále. Nejlepší potrava pro lačnou duši Drizztových věrných fanoušků i tentokrát přichází z dílny R. A. Salvatoreho, který dokáže mistrně smíchat přesvědčivé souboje, válečné scény, projevy zbabělé úskočnosti i osobní odvahy.

      Vzestup krále
      4,3
    • Exile

      • 384 stránok
      • 14 hodin čítania

      Drizzt Do'Urden has been exiled from his country and forced to wander the tunnel-mazes of the Underdark, which are haunted by the evil dark elves.

      Exile
      4,3
    • Sojourn

      • 309 stránok
      • 11 hodin čítania

      Sojourn Far above the merciless Underdark, Drizzt Do'Urden fights to survive the elements of Toril's harsh surface. The young drow begins a sojourn through a world entirely unlike his own -- even as he evades the dark elves of his past. He begins to understand his new home and its inhabitants, but acceptance among the surface-dwellers doesn't come easily.

      Sojourn
      4,2
    • Servant of the shard

      • 371 stránok
      • 13 hodin čítania

      The much-awaited story of master assassin Artemis Entreri and the first installment in a new series set in the Forgotten Realms universe. With each kill, I grow wiser, and with added wisdom, I grow stronger.Powerful assassin Artemis Entreri tightens his grip on the streets of Calimport, driven by the power of his hidden drow supporters. But his sponsor, Jarlaxle, grows ever more ambitious, and Entreri struggles to remain cautious and in control. Soon, the power of the malevolent Crystal Shard grows greater than them both, threatening to draw them into a vast web of treachery from which there will be no escape.

      Servant of the shard
      4,2
    • Baenre, die Oberpriesterin der Spinnenkönigin Loth, rüstet zum Krieg gegen Mithril-Halle. Dort hat der abtrünnige Dunkelelf Drizzt Do´Urden Zuflucht bei dem Zwergenkönig Bruenor und seiner Adoptivtochter Cattie-brie gefunden. Doch Cattie-brie hat furchtbare Träume, die Magie versagt, Drizzts magischer Panther Guenhwyvar ist dem Tode geweiht. Und die Horden aus der Dunkelelfenstadt Menzoberranzan stehen bereits vor den Toren Mithril-Halles...

      Forgotten Realms: Legacy of the Drow - 3: Siege of Darkness
      4,2
    • Promise of the Witch-King

      • 384 stránok
      • 14 hodin čítania

      The book was hidden well. It's pages promised the power of the Witch-King himself. And now that it's been found, even the fact that it kills anyone foolish enough to crack its cover won't stop people from fighting over it. Welcome to the Bloodstone Lands! Human assassin Artemis Entreri and his dark elf companion Jarlaxle have come to the demon-haunted wastelands of the frozen north at the request of their dragon patron. It doesn't take long for them to find themselves caught in the middle of a struggle between powerful forces that would like nothing more than to see them both dead . . . or worse. But Entreri and Jarlaxle aren't just any wandering sellswords, and the ancient evils and bitter blood-feuds of the wild Bloodstone Lands may have finally met their match.

      Promise of the Witch-King
      4,2
    • Druhá kniha tetralogie Války démonů. Elbryan a Pony - přátelé od dětství, kteří se časem ještě víc sblížili - začali vroucně doufat, že temný příliv konečně opadá. Je-li však zlo na ústupu, jak to, že si hordy goblinů a powriů s krvavými čepicemi probíjejí cestu čím dál hlouběji do civilizovaných zemí? Nad Coronou nyní visí zlověstná hrozba, neboť oběť mnicha Avelina Desbrise nestačila k úplnému zničení moci démona daktyla. Temný duch pronikl do jednoho z nejsvatějších míst - v těle kdysi obdivovaného duchovního vůdce se snaží krutě a zákeřně pomstít silám dobra. Zhoubné zlo se šíří a nemusí se podařit je zastavit...

      Duch démona
      4,2
    • Alone on the battlefield.Surrounded by death.Cornered by enemies.And ready to die.Drizzt Do'Urden has become the Hunter, the bane of the orc hordes still ravaging the North. Cut off, alone, convinced that everything he ever valued has been destroyed, all that's left is to kill, and kill, and kill, until there are no enemies left. But there are a lot of enemies, and even the Hunter is just one lone drow.

      The Lone Drow
      4,2
    • The Two Swords

      • 376 stránok
      • 14 hodin čítania

      Paperback version of the #4 New York Times best-selling hardcover. This title is the third and final book in the latest trilogy from R.A. Salvatore, which once again features his popular dark elf character Drizzt Do’Urden™. The hardcover release of this title had the highest debut ever on TheNew York Times best seller list for a Salvatore title with Wizards of the Coast at #4. The title stayed in the top twenty for five weeks. Both of the previous titles in the series were also New York Times best sellers upon hardcover release, and the first title, The Thousand Orcs, hit the list upon mass-market release as well.

      The Two Swords
      4,2
    • Der untote Drache Hephästus reißt die Macht des Königs der Geister an sich, nachdem er durch finsterste Magie getötet wurde. Dies führt zu Chaos in der magischen Welt und macht Zauberbannen unzuverlässig. Währenddessen jagt Hephästus seinen Erzfeind Drizzt Do’Urden.

      Die Legende vom Dunkelelf. Der König der Geister
      4,2
    • The Last Threshold

      • 380 stránok
      • 14 hodin čítania

      In the final installment of the Neverwinter Saga, Drizzt Do'Urden faces a tumultuous journey filled with secrets and lies. His companion, Dahlia, harbors dark secrets that strain their bond, especially as her ties to his former enemy, Artemis Entreri, deepen. In Gauntlgrym's caverns, the drow Tiago Baenre seeks to eliminate Drizzt, enlisting the mercenary group Bregan D'aerthe, who hide their own agendas behind false promises. As Drizzt resolves to uphold justice in the Realms, he charts a course north toward Icewind Dale, uncertain if his new allies will join him or if he must confront the encroaching darkness alone. Regardless, he is drawn back to the place that has always felt like home. Praise for the series highlights its profound storytelling and masterful writing, with thrilling unpredictability that keeps readers engaged until the last page. The emotional depth and respect for characters resonate throughout, evoking a nostalgic sorrow. Renowned for his vivid fight scenes, Salvatore showcases diverse characters and fighting styles, elevating action sequences to essential narrative elements. Critics commend the series for its layered emotional atmosphere and satisfying pacing, making it a compelling read.

      The Last Threshold
      4,2
    • The Collected Stories

      • 370 stránok
      • 13 hodin čítania

      New York Times -bestselling Classic short stories that expand the epic Legend of Drizzt, perfect for new and long-time collectorsFor years, the Legend of Drizzt has included short stories published in the Forgotten Realms Dungeons & Dragons anthologies and  Dragon™  magazine. Collected here for the first time are all the classic stories—and one all new tale—by fantasy legend R.A. Salvatore,  • “The First Notch”• “Dark Mirror”• “The Third Level”• “Guenhwyvar”• “That Curious Sword”• “Wickless in the Nether”• “The Dowery”• “Comrades at Odds”• “If Ever They Happened Upon My Lair”• “Bones and Stones”• “Iruladoon”• “To Legend He Goes” From the startling origin of Drizzt’s panther companion, to the tale of Jarlaxle and Entreri’s first encounter with the dragon sisters, the tales in  The Collected Stories  enrich this epic and beloved series.

      The Collected Stories
      4,2
    • The Crystal Shard

      • 384 stránok
      • 14 hodin čítania

      Akar Kessel, weak-willed apprentice mage, starts events that find a magical device, the crystal shard. Dwarf Bruenor rescues barbarian Wulfgar from the ruins of Ten-Towns, for 5 years of service - and friendship. With help from renegade dark elf Drizzt, Wulfgar becomes a warrior with brawn and brains. Can the trio stave off the crystal shard forces?

      The Crystal Shard
      4,2
    • "Yer eyes'll shine when ye see the rivers runnin' silver in Mithril Hall!"Bruenor the dwarf, Wulfgar the barbarian, Regis the halfling, and Drizzt the dark elf fight monsters and magic on their way to Mithril Hall, centuries-old birthplace of Bruenor and his dwarven ancestors.Faced with racism, Drizzt contemplates returning to the lightless underworld city and murderous lifestyle he abandoned. Wulfgar begins to overcome his tribes's aversion for magic. And Regis runs from a deadly assassin, who, allied with evil wizards, is bent on the companions' destruction. all fo Bruenor's dreams, and the survival of his party, hinge upon the actions of one brave young woman.Streams of Silver is R.A. Salvatore's second book in the Icewind Dale Trilogy, based on the FORGOTTEN REALMS fantasy setting.

      Streams of Silver
      4,2
    • The Silent Blade

      • 394 stránok
      • 14 hodin čítania

      Wulfgar returns from the Abyss to find there are demons a hammer cannot crush. Entreri has used his dagger to carve an empire in the back streets of Calimport, as he seeks the head of his oldest foe. Drizzt learns that not all wounds bleed. And not all blades kill.

      The Silent Blade
      4,2
    • The Orc King

      • 416 stránok
      • 15 hodin čítania

      The war against the orcs is far from over in this opening installment of a bold new trilogy in the Legend of Drizzt series The end of winter is near, and it seems the uneasy peace between the dwarves of Mithral Hall and the orcs of the newly established Kingdom of Many-Arrows will not last long. The orc tribes united under Obould are splintering, with some seeking to establish an alliance with a clan of half ogres-half orcs. Drizzt, too, feels himself torn apart, unsure which of the Companions needs him most: As Catti-brie recovers from a serious injury, Wulfgar mourns the death of his wife. Together, the broken pair leaves Mithral Hall for Silverymoon, hoping to find a trail that leads to Wulfgar’s lost adopted daughter. Meanwhile, Bruenor begins his own desperate search. Determined to end the war that nearly cost him his life and everything he has built, he will stop at nothing until he finds the ancient dwarven city of Gauntlgrym. But to truly end the war, drastic changes must be made. Powerful individuals on both sides may have to alter the way they see each other—and perhaps even talk to one another—for it will take more than swords and axes to bring a lasting peace to the Spine of the World. The Orc King is the first book in the Transitions series and the twentieth installment in the Legend of Drizzt series.

      The Orc King
      4,2
    • I can find no answers in Mithril Hall....The apparent serenity of Drizzt Do'Urden, the brooding quiet, will show me nothing of the future designs of the drow. yet, for the sake of my friends, I must know those dark intentions. And so I fear that there remains only one place for me to look... The Underdark. A place of brooding darkness, where no shadows exist, and where Drizzt Do'Urden does not wish to go. The noble dark elf must return there, though, must go back to find his friends in the gnome city of Blingdenstone, and on to Menzoberranzan, the city of drow. Only then can Drizzt discern what perils might reach out from that dark place to threaten his friends in Mithril Hall. he finds allies where he least expects them and enemies he htough long gone. His scimitars slash at monsters too evil to reside under the sunlight of the surface world, while his inner strength wrestles with the tumult of emotions assaulting the noble drow when he looks once more on his dreaded homeland. All the while Drizzt must fend off the weight of guilt he carries for a dear friend lost to him forever.

      Forgotten Realms: Legacy of the Drow - 2: Starless Night
      4,2
    • Neverwinter. The Legend of Drizzt. Book 2

      • 363 stránok
      • 13 hodin čítania

      Against all odds, Drizzt and Dahlia join forces in the aftermath of battle, united in their desire for vengeance against the sorceress who destroyed Neverwinter The last of the Companions has fallen. Now Drizzt Do’Urden is alone—and free—for the first time in almost one hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of Dahlia, a darkly alluring elf and the only other member of their Gauntlgrym search party to survive the cataclysm at Mount Hotenow. But traveling with Dahlia is challenging in more ways than one. As the pair seeks revenge on the sorceress responsible for leveling Neverwinter—and nearly Luskan as well—Drizzt finds his usual moral certainty swept away by her unconventional views. Forced to see the dark deeds to which circumstance may drive a common man, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed. As old enemies acquire deadly allies, Drizzt and Dahlia quickly find themselves embroiled in battle—a state he's coming to enjoy a little too much. Neverwinter is the second book in the Neverwinter Saga and the twenty-fourth installment in the Legend of Drizzt series.

      Neverwinter. The Legend of Drizzt. Book 2
      4,2
    • In this third installment of the New York Times–bestselling Neverwinter Saga, Drizzt draws his sword once more for the sake of his friends Drizzt and Dahlia Sin’felle have defeated the sorceress Sylora Salm, but Dahlia’s thirst for revenge is far from slaked. Now, she speaks of nothing but the moment she will face the evil Netherese lord Herzgo Alegni—a moment she has been waiting for since she was just a child. Though Drizzt and Dahlia’s bond is no longer just one of friendship, there is much he does not know about his new lover. What is the driving force behind the darkness he’s seen within her? Can he justify another battle to settle a grudge he does not understand? But Dahlia isn’t the only one seeking vengeance against Alegni. Artemis Entreri, Drizzt’s former enemy, offers to aid Dahlia in her mission, hoping it will win him his freedom. But partnering with Entreri poses new challenges: Charon’s Claw, Algeni’s sentient sword, dominates Entreri’s movements—if not his mind. And then there’s the way Entreri looks at Dahlia, causing Drizzt to wonder if the cunning assassin is still more foe than friend. Charon's Claw is the third book in the Neverwinter Saga and the twenty-fifth installment in the Legend of Drizzt series.

      Charon's Claw. The Neverwinter Saga, Book III
      4,2
    • ONE DARK ELF.TWO ENCHANTED BLADES.ONE UNKNOWN ENEMY.AND A HORDE OF INVADERS.When a blood-thirsty banc of orcs led by an as-yet-unseen enemy, comes rampaging out of the Spine of the World, it lays waste to everything in its path. Dark elf ranger Drizzt Do'Urden and his most trusted friends find themselves in the path of destruction. As blades slash and feet trample, even the heroes may not survive a desperate stand.

      The Thousand Orcs
      4,1
    • Passage to Dawn

      • 347 stránok
      • 13 hodin čítania

      Passage to Dawn Six years. Not so long in the lifespan of a drow. And yet -- in counting the months, the weeks, the days, the hours -- it seemed to me as if I had been away from Mithral Hall a hundred times that number. The place was another lifetime, another way of life, a mere stepping stone to. . . To what? To where? I ride the waves along the Sword Coast now, the wind and spray in my face. My ceiling is the rush of clouds and the canopy of stars; my floor, the creaking boards of a swift, well-weathered ship. Beyond that lies the azure blanket, flat and still, heaving and rolling, hissing in the rain and exploding under the fall of a breaching whale. Is this, then, my home?

      Passage to Dawn
      4,1
    • Sea Of the Swords

      • 416 stránok
      • 15 hodin čítania

      The Legend of Drizzt(R) comes to an end . . . For now! The mighty warhammer Aegis-fang has found its way into the hands of the wicked pirate captain Sheila Kree, and Wulfgar is hot on her trail. When Drizzt and his companions leave Mithral Hall in search of Wulfgar, they find themselves on the trail of the warhammer as well, a trail that will lead them to a startling reunion, and the last battle for the heart and soul of Wulfgar.

      Sea Of the Swords
      4,1
    • Homeland

      • 320 stránok
      • 12 hodin čítania

      The "New York Times" bestselling classic that began the tale of one of fantasy's most intriguing characters is back in a stunning new release. Reissue.

      Homeland
      4,1
    • The Pirate King

      • 416 stránok
      • 15 hodin čítania

      The New York Times best seller now in mass market paperback! Captain Deudermont has sailed to the pirate city of Luskan on a mission--a mission to once and for all defeat the true power behind the corrupt city: a wicked lich and his cabal of evil wizards from the Host Tower of the Arcane. But the Host Tower has some tricks up its sleeve, as do the pirate captains who would like to see both sides fail. This is MUST READ for even the most casual fan of the Legend of Drizzt(R)!

      The Pirate King
      4,1
    • Den Rebellen ist es gelungen, die Zyklopen au der befestigten Stadt Montfort zu vertreiben. Doch Luthien und seine Gefährten haben keine Zeit, sich des Triumphs zu erfreuen. Denn ihr wahrer Feind, der Dämonenkönig, hält noch immer den größten Teil der Welt besetzt.

      Luthiens Wagnis. Zweiter Roman der Luthien-Trilogie
      3,0
    • Hochdramatische „Heroic Fantasy“ voller Kämpfe, schwarzer Magie und tödlicher Intrigen! Noch immer befinden sich der Meuchelmörder Artemis Entreri und der Dunkelelfensöldner Jarlaxle in den gefahrvollen, düsteren Blutsteinlanden. und allmählich wird deutlich, dass Jarlaxles Ehrgeiz in dieser feindlichen Umgebung ein echtes Problem darstellt und immer neue, zusätzliche Gefahren heraufbeschwört. Schließlich wird Artemis Entreri vor die schwierigste Entscheidung seines Lebens gestellt - doch das bedeutet, nicht zuletzt, dass er sich seiner eigenen Vergangenheit stellen muss …

      Die Drachen der Blutsteinlande
      4,0
    • Pomsta železného trpaslíka

      • 384 stránok
      • 14 hodin čítania

      Ve třetí knize Kodexu společníků, nejnovější série v sáze o temném elfu Drizztu Do’Urdenovi z pera R. A. Salvatoreho, která se dostala na seznam bestsellerů New York Times, zuří ve světě Forgotten Realms krvavá válka. Do neustále se vyvíjejícího světa Forgotten Realms přineslo Rozervání černá mračna a dlouhé měsíce trvajícítmu. Pod těžkým nebem navíc zuří válka, neboť orci porušili těžce vybojovaný smír, který trval, ať už jakkoli nejistě, celých sto let. Z touhy vyrovnat nevyřízené účty se tak stal totální boj o nadvládu nad starodávnými říšemi Severu.

      Pomsta železného trpaslíka
      3,9
    • Star Wars: Vector Prime

      • 398 stránok
      • 14 hodin čítania

      Twenty-one years after the Battle of Endor, the New Republic will face an even darker enemy. . . . More than two decades after the heroes of the Rebel Alliance destroyed the Death Star and broke the power of the Emperor, the New Republic has struggled to maintain peace and prosperity among the peoples of the galaxy. But unrest has begun to spread and threatens to destroy the Republic's tenuous reign. Into this volatile atmosphere comes Nom Anor, a charismatic firebrand who heats passions to the boiling point, sowing seeds of dissent for his own dark motives. And as the Jedi and the Republic focus on internal struggles, a new threat surfaces from beyond the farthest reaches of the Outer Rim--an enemy bearing weapons and technology unlike anything New Republic scientists have ever seen. Suddenly, Luke Skywalker; his wife, Mara; Han Solo; Leia Organa Solo; and Chewbacca--along with the Solo children--are thrust again into battle, to defend the freedom so many have fought and died for. But this time, the power of the Force itself may not be enough. . . . schovat popis

      Star Wars: Vector Prime
      3,9
    • The Legacy

      • 336 stránok
      • 12 hodin čítania

      Drizzt Do'Urden finds the peace and prosperity of Mithril Hall shattered when his old enemies arrive to exact their revenge.

      The Legacy
      3,9
    • The Spine of the World

      • 345 stránok
      • 13 hodin čítania

      "It is the heart and soul of Wulfgar, ultimately, that will surface in the end. I, and anyone else, could no more influence that heart and soul than the sun itself. Curiously, it is in that celestial body that I take my comfort now when thinking about Wulfgar. Why watch the dawn? Why then, why that particular time over noontime, or any hour of daylight? Because in the dawn, the sun is more brilliant by far. Because in the dawn, we see the resurgence after the darkness. There is my hope, for as with the sun, so it can be true of people. Those who fall climb back up, and brighter will they shine in the eyes of those about them. And pray that my perceptions were correct." --Drizzt Do'Urden

      The Spine of the World
      3,9
    • The Halfling's Gem

      • 384 stránok
      • 14 hodin čítania

      Drizzt Do’Urden and Wulfgar embark on a perilous mission to rescue their halfling friend in this action-packed finale of the Icewind Dale Trilogy Artemis Entreri has taken Regis back to his former master, Pasha Pook—but Drizzt Do’Urden and Wulfgar are fast on the assassin’s heels. Armed with the scimitar Twinkle, Drizzt defeats a banshee and acquires an enchanted artifact that masks its wearer’s true identity. With Drizzt now disguised as a normal elf, the duo continues their journey, traveling from Waterdeep to Baldur’s Gate, and beyond, in search of their friend. Meanwhile, Entreri is always one step ahead, aided by the magical gem Regis once stole from Pasha Pook. Together, Regis’ captors thwart Drizzt and Wulfgar’s mission at every turn, cornering them into battles with pirates, treks through the Calimshan deserts, and encounters with otherwordly monsters. But will it be enough to stop them from rescuing Regis? The Halfling’s Gem is the third book in the Icewind Dale Trilogy and the sixth book in the Legend of Drizzt series.

      The Halfling's Gem
      3,8
    • Démon se probouzí

      • 673 stránok
      • 24 hodin čítania

      Ve světě zvaném Corona se probudilo k životu velké zlo, démon odhodlaný šířit smrt a utrpení. Jeho armáda goblinů a hrozivých obrů pustoší pohraniční osady. V malé vesnici Dundalis zůstanou po nelítostném útoku jen dva otřesení sirotci: Pony a její celoživotní přítel, mladý Elbryan.Chlapce se ujmou elfové a vychovají z něho mocného hraničáře, jehož osudová role mu nedovolí zůstat stranou v nastávajícím strastiplném konfliktu. Mezitím na odlehlém ostrově spadne z nebes sprška drahokamů. Skrývají v sobě nesmírnou moc, s níž lze vykonat mnoho dobra... a napáchat mnoho zla. Je na jednom mladém mnichovi z opatství, které tyto kameny po generace sbírá, aby je sebral svým zkorumpovaným nadřízeným. Za žádnou cenu se nesmějí dostat do špatných rukou - rukou s drápy.

      Démon se probouzí
      3,6
    • Echoes of the Fourth Magic

      • 320 stránok
      • 12 hodin čítania

      The extraordinary beginning of an epic series brimming with the unbridled action, adventure, and imagination that have made the name R. A. Salvatore synonymous with the best in fantasy! Jeff "Del" DelGuidice was proud of his assignment to the research submarine The Unicorn. But his mission had barely begun when the vessel was sucked into a mysterious underseas void where time stood still, before propelling it forward, through the centuries. The crew surfaced in a strange, magical world changed forever by nuclear holocaust. Here a race of angelic beings had taken pity on the remnants of humankind, offering a chosen few a precious second chance. Thus the Isle of Hope was raised from the poisoned seas and set like a jewel in Earth's ravaged crown. But the jewel had a flaw, a dark vein of evil. For a sinister expert of the mystical arts had embraced the forbidden third magic, the most deadly sorcery of all. Only Del could defeat it--a hero sworn to peace and fated to wield the dazzling power of the fourth magic. . .

      Echoes of the Fourth Magic
      3,7
    • The Sword of Bedwyr

      • 320 stránok
      • 12 hodin čítania

      Living far from the evil doings of Wizard-King Greensparrow, privileged young nobleman Luthien Bedwyr is drawn into the resistance against the king's terrifying power when a friend is murdered, leading Luthien to discover his own magical powers. Reprint.

      The Sword of Bedwyr
      3,6
    • Ve třetí knize Kodexu společníků, nejnovější série v sáze o temném elfu Drizztu Do’Urdenovi z pera R. A. Salvatoreho, která se dostala na seznam bestsellerů New York Times, zuří ve světě Forgotten Realms krvavá válka. Do neustále se vyvíjejícího světa Forgotten Realms přineslo Rozervání černá mračna a dlouhé měsíce trvající tmu. Pod těžkým nebem navíc zuří válka, neboť orci porušili těžce vybojovaný smír, který trval, ať už jakkoli nejistě, celých sto let. Z touhy vyrovnat nevyřízené účty se tak stal totální boj o nadvládu nad starodávnými říšemi Severu.

      Kodex společníků. III., Pomsta železného trpaslíka
    • Nad Stříbrným pomezím se stahují mračna nejen pomyslná. Po Noci lovce nepřichází úsvit, nýbrž další temnota. Vychytralé aliance se nejlépe kují pod oblohou bez slunce, a kdo nechce jít do války, ochutná drowský jed. Proč si hýčkat vlažné spojence, když jsou tu jiní, krvelačnější, bojechtivější?

      Kodex společníků. II., Vzestup krále
    • After finding the mark of Aegis-fang branded on the back of an outlaw, Drizzt Do'Urden fears that his long-missing friend Wulfgar is in danger and sets out with Cattie-brie and Bruenor to find Wulfgar and ensure his safety.

      The Legend of Drizzt. Boxed Set, Books XI - XIII
      4,6
    • DemonWars

      The First King

      • 702 stránok
      • 25 hodin čítania

      The exciting conclusion to R. A. Salvatore's Saga of the First Kings series brings together the final chapters of a captivating narrative set in the rich world of the DemonWars. This collection showcases the culmination of epic adventures and character arcs, offering fans a chance to experience the thrilling resolution of the saga in one volume. With Salvatore's signature storytelling, readers are immersed in a realm of fantasy, conflict, and resolution.

      DemonWars
      4,6
    • The essential classics of New York Times bestselling R.A. Salvatore's Legend of Drizzt continue. Though they've managed to save Wulfgar's body from captivity in the Abyss, Drizzt and his companions come to realize that a part of the barbarian's soul may have been left behind--but all they can do is let Wulfgar take his own path. And that path will take him to the bottom of a bottle, into the arms of a woman, through the windswept reaches of the Spine of the World, and to a new life as a father.

      The Legend of Drizzt 25th Anniversary Edition, Book IV
      4,5
    • Drizzt must find a way to escape the treacherous Underdark, even if that means setting out alone into the no-less-dangerous World Above. These boxed sets include the "New York Times" bestselling books "Homeland, Exile," and "Sojourn" as well as "The Crystal Shard, Streams of Silver," and "The Halflings Gem."

      The legend of Drizzt. Set I (díly I - III, 3 svazky)
      4,5
    • The Legend of Drizzt - Book III

      • 1088 stránok
      • 39 hodin čítania

      The new Legacy of the Drow... This trade paperback omnibus collects the complete texts of The Legacy, Starless Night, Siege of Darkness, and Passage to Dawn--New York Times best sellers all--in a great value package. The Legend of Drizzt(R) 25th Anniversary Editions are perfect for both longtime fans and collectors, and readers new to the action and adventure of The Legend of Drizzt.

      The Legend of Drizzt - Book III
      4,5
    • The legend of Drizzt. Book I

      • 944 stránok
      • 34 hodin čítania

      The legend starts here! The Legend of Drizzt(R) 25th Anniversary Edition, Book I collects the first three novels in this best-selling series: Homeland, Exile, and Sojourn in a new trade paperback edition. A great value for anyone who's ready to experience the Legend of Drizzt. Drizzt Do'Urden made his first mistake the moment he was born: he was a…

      The legend of Drizzt. Book I
      4,5
    • The Hunter's Blades Trilogy

      • 1056 stránok
      • 37 hodin čítania

      Now in a convenient collector's edition, this beautiful new hardcover presents the most recent Forgotten Realms( trilogy from acclaimed fantasy author R.A. Salvatore, featuring his signature character Drizzt Do'Urden.

      The Hunter's Blades Trilogy
      4,4
    • Paths of Darkness

      • 1166 stránok
      • 41 hodin čítania

      An omnibus volume chronicles the epic adventures of elf Drizzt Do'Urden in four fantasy novels.

      Paths of Darkness
      4,4
    • An omnibus anthology features four best-selling novels featuring the author's signature character, Dark Elf Drizzt Do'Urden, in a volume containing The Legacy, Starless night, Siege of Darkness, and Passage to Dawn. Original. 75,000 first printing.

      Legacy of the Drow
      4,4
    • Collected for the first time in newly re-numbered and repackaged editions are Books IV-VI in the series featuring Drizzt Do'rden. Includes "The Crystal Shard, Streams of Silver," and "The Halflings Gem." Original.

      The legend of Drizzt. Set II (díly IV - VI, 3 svazky)
      4,4
    • "Displaced in time and unexpectedly reunited with his son Drizzt Do'Urden, Zaknafein has overcome the prejudices ingrained in him as a drow warrior to help his son battle the ambitious Spider Queen and stem the tide of darkness that has been unleashed upon the Forgotten Realms. Though Zaknafein has endured the most difficult battles, survival has come at a terrible cost, and the fight is far from over. Facing demons and driders, Zaknafein carries the entire weight of Menzoberranzan surrounding Gauntlgym on his shoulders once more. But the chances of survival for him and his old friend and mercenary Jarlaxle look bleak. Trapped in a desperate and seemingly hopeless situation, the legendary warriors must reach deep inside themselves to face the impossible. While the burdens Zaknafein bears are more than enough for one of Menzoberrazan's greatest warriors, fate holds further challenges. When circumstances take an unexpected turn, Zaknafein discovers he must not only conquer the darkness but learn to accept the uncontrollable: life itself."--Provided by publisher

      Relentless
      4,4
    • The Legend of Drizzt Book 2

      • 1024 stránok
      • 36 hodin čítania

      Continues the adventures of the dark elf Drizzt Do'Urden and his companions, Wulfgar the barbarian, Bruenor the dwarf, and Regis the halfling, as they encounter the wizard Akar Kessell and the assassin Artemis Entreri, and navigate the Underdark

      The Legend of Drizzt Book 2
      4,4
    • From New York Times bestselling author R. A. Salvatore comes the follow-up to Starlight Enclave and thrilling second novel in his newest trilogy, The Way of the Drow, expanding the Forgotten Realms through the adventures of Drizzt, Catti-brie, Jarlaxle, Artemis Entreri, and Zaknefein...and a society of drow unlike one any elf from Menzoberranzan could possibly imagine. There's a lot that Jarlaxle doesn't know: is he the lone survivor of the raid on the slaad fortress, can he even find a way to get out, and beyond his immediate predicament, could he possibly escape the ice caverns and get help for his friends? However, what Jarlaxle does know is that if he plans to come back--if Catti-brie, Entreri, and Zaknafein are to have any hope of surviving--he's going to have to bring back far more firepower. An army of aevendrow seems unlikely, so he must go home and pull together a team with great skill and unimaginable power. But how will he get home? Will such a collection of warriors and mages come to his aid? And even if he manages all that, will it be enough? For Jarlaxle has seen the slaadi's power and their god in a most personal and terrifying way. Trapped in the ice while the world is on fire, Jarlaxle is in a race against time--and burdened with a magical secret--to save a peaceful city and his companions. And he's running out of tricks in his bag of holding...

      Glacier's Edge
      4,4
    • The Dark Elf Trilogy

      • 30 stránok
      • 2 hodiny čítania

      Travel back to strange and exotic Menzoberranzan, the vast city of the drow and homeland to Icewind Dale hero Drizzt Do' Urden.

      The Dark Elf Trilogy
      4,4
    • Dungeons & Dragons

      • 353 stránok
      • 13 hodin čítania

      Lone drow Drizzt Do’Urden emerges from the Underdark into the blinding light of day in this epic final chapter of The Dark Elf Trilogy. After years spent in the ruthless confines of the Underdark, Drizzt Do’Urden has emerged from the subterranean society of his youth to start a new life. Accompanied by his loyal panther, Drizzt begins exploring the surface of Faerûn, a world unlike any he has ever known. From skunks to shapeshifters, Faerûn is full of unfamiliar creatures and fresh dangers, which Drizzt must learn to navigate if he is to survive. But while Drizzt acts with the best intentions, many of the surface dwellers regard him with fear and mistrust. Can he find faithful allies in this foreign land—or is he doomed to be a lonely outsider, just as he was in the Underdark?

      Dungeons & Dragons
      4,4
    • The Icewind Dale Trilogy

      • 1056 stránok
      • 37 hodin čítania

      Icewind Dale. Windswept passes and forbidding glaciers stand at the top of the world. Below them, in the cold valleys, an evil force broods: the magic of Crenshinibon, the crystal shard. Now dwarf, barbarian, and drow elf join to battle this evil. Tempered in the furnace of struggle, they form an unbreakable friendship. A legend is born. For the first time in one volume, here is "New York Times" bestselling author R.A. Salvatore's adventure that introduced Drizzt Do'Urden, the heroic dark elf, one of the most beloved characters in fantasy literature.

      The Icewind Dale Trilogy
      4,3
    • Rise of the King

      Companions Codex II.

      Follows dwarf king Bruenor Battlehammer and his violent feud with the orc kingdom of Many Arrows, as they seek to take advantage of the Sundering chaos.

      Rise of the King
      4,3
    • Discover the orgins of renegade dark elf Drizzt Do'Urden, the most popular character to come out of the Dungeons & Dragons universe. Dungeons & Dragons: Forgotten Realms — Legends of Drizzt Omnibus Volume 1 delivers the first three graphic novel adaptations of R.A. Salvatore's beloved Dark Elf Trilogy—Homeland, Exile, and Sojourn—in one tome! This story takes readers from the moments before the birth of Drizzt in the dark elf capital of Menzobarranzan, the City of Spiders, to the point where he forsakes his Drow heritage and leaves his home in the Underdark to venture up into the unknown.

      Dungeons & Dragons: Forgotten Realms - The Legend of Drizzt Omnibus Volume 1
      4,3
    • Homecoming Book II: Maestro

      • 393 stránok
      • 14 hodin čítania

      Something terrible, unspeakable, immense, has come to Menzoberranzan and is leaving death and destruction in its wake. The primordial of Gauntlgrym stirs, sending Cattie-brie and Gromph to Luskan, and the ruins of the only power that can keep the beast in check. The damage of the Darkening, of war, and of a demon-ravaged Underdark has sent cracks out across the North. Some of this damage may never be repaired. And Drizzt is going home. But not to Mithral Hall. Not to Icewind Dale. He's going to Menzoberranzan. Bruenor is ready to march with him bringing along an army of dwarves to end the scourge of Menzoberranzan, but Drizzt needs to see what's happening there. The dwarf army may not be necessary. The City of Spiders might already have fallen to the demons and their wicked prince. But even if that's true, what's to say the demons will stop there? Maestro picks up where Archmage left off, plunging Drizzt into his most dangerous adventure yet, and with all the action, adventure, beloved characters, dark elves, monsters, and demon princes Drizzt fans adore.

      Homecoming Book II: Maestro
      4,3
    • Lolth's Warrior

      • 432 stránok
      • 16 hodin čítania

      The epic conclusion to New York Times bestselling author R. A. Salvatore's electrifying trilogy, The Way of the Drow, finds Drizzt Do'Urden coming to understand his role as a friend, a father, and a man caught between the darkness and the light. The drow city of Menzoberranzan has fallen into discontent, sowed by the growing legend of the one who escaped: Drizzt Do'Urden. Now many of the drow--including the city's most powerful house, led by the Matron Mother--are questioning the influence of the Spider Queen and the very history of the city's founding. What secrets lie ahead? The drow are determined to find out, and they'll stop at nothing to dismantle the very structure they've called home. As social tensions rise and the demands for answers boom, a fight erupts between the adherents of Lolth's chaotic evil and those drow who demand more, demand better. In the Underdark there are only absolutes and no compromise will be found. With winner taking all, Drizzt Do'Urden cannot and will not remain on the sidelines anymore. This will be an uprising Menzoberranzan will never forget, and the rest of the Forgotten Realms won't be able to look away.

      Lolth's Warrior
      4,3
    • Venegance of the Iron Dwarf

      • 422 stránok
      • 15 hodin čítania

      Bloody war rages across the Forgotten Realms world in the third book of the Companions Codex, the latest series in R.A. Salvatore's New York Times best- selling saga of dark elf Drizzt Do'Urden. In the evolving world of the Forgotten Realms setting, the Sundering has given way to months of cloud- cloaked darkness, and war rages under that oppressive sky. The orcs have broken a hard-fought treaty that's held, however tentatively, for a hundred years, and the time to settle old scores has devolved into an all-out brawl for control of the ancient realms of the North.

      Venegance of the Iron Dwarf
      4,3
    • Nonetheless-or maybe because of that-the rogue Jarlaxle and a small group of friends will go on an expedition looking for the weapon's last wielder, Doum'wielle, in the freezing north, for she may be the key to unlocking the sword's potential...and perhaps the key to preventing the bloodshed looming over the Underdark.

      Starlight Enclave
      4,3
    • The DemonWars Saga 6. Transcendence.

      • 624 stránok
      • 22 hodin čítania

      The next novel in R. A. Salvatore’s Second DemonWars saga, Transcendence is an extraordinary adventure that introduces a remarkable new hero—and explores the mysteries of enlightenment and the art of war in a dazzling epic of the imagination.

      The DemonWars Saga 6. Transcendence.
      4,3
    • Boundless

      • 400 stránok
      • 14 hodin čítania

      The second book in New York Times bestselling author R. A. Salvatore's all-new trilogy--a rollicking a rollicking tale of swordplay, danger, and imaginative thrills, featuring one of fantasy's most beloved and enduring characters, Drizzt Do'Urden. When the legendary drow warrior Zaknafei finally perished, he was content knowing he left behind a legacy as substantial as his son, Drizzt. Except . . . someone wasn't ready for Zaknafein to be dead. Now he's back, hundreds of years later, in a world he does not recognize. His son's companions are not the prideful--and bigoted--males the dark elf was accustomed to in his previous life. Drizzt's friends and companions includes dwarves, elves, and, perhaps worst of all, a human wife. Struggling to navigate this transformed new world, Zaknafein realizes that some things have not changed: the threat of demons and the machinations of a drow matron no longer content with her family's position in the ranks of houses. Though he has been displaced in time, Zaknafein is still a warrior. And no matter what prejudices he must overcome, he knows he will do his duty and fight by Drizzt's side to stem the tide of darkness that threatens the Realms.

      Boundless
      4,2
    • Timeless

      • 448 stránok
      • 16 hodin čítania

      At long last, New York Times-bestselling author Salvatore returns with one of fantasy's most beloved and enduring icons, the dark elf Drizzt Do'Urden, in the first of an all-new trilogy full of swordplay, danger, and imaginative thrills.

      Timeless
      4,2