Focusing on the Akihabara neighborhood in Tokyo, this book examines the complex interactions between producers, players, and critics of bish jo games, which feature manga/anime-style characters often involved in explicit content. It addresses legal and ethical debates surrounding the portrayal of these characters, particularly concerning underage sexualization. By exploring how gamers navigate the boundaries between fiction and reality, the book reveals how these interactions foster a unique form of ethics, highlighting the significance of relationships with both fictional and real entities in contemporary society.
Patrick W. Galbraith Knihy
Patrick W. Galbraith sa zameriava na hlboké skúmanie súčasnej japonskej kultúry, najmä fenoménu otaku. Jeho práca preniká do komplexných sociálnych a kultúrnych štruktúr, ktoré formujú identitu a interakcie v modernom Japonsku. Galbraith využíva svoje akademické zázemie na poskytnutie prenikavého pohľadu na to, ako sa digitálny svet a tradičné spoločenské normy prelínajú. Čitatelia tak získavajú jedinečnú perspektívu na dynamiku japonskej subkultúry a jej globálne dopady.






AKB48
- 128 stránok
- 5 hodin čítania
Since its formation as a girl group in 2005, AKB48 has become a phenomenal success and institution in Japan. Having originally recruited fans with photocopied fliers and daily performances in the Akihabara area of Tokyo, AKB48 now saturates Japan. Its members--nearly 800 of them, including five sister groups and four so-called "rival groups" across Japan, as well as six sister groups in other Asian cities--appear in print, broadcast, online, and social media; in advertisements and on products; at home and on the train; on- and off-screen.AKB48's multi-platform omnipresence is characteristic of "idols," whose intimate relationship to fans and appeals to them for support have made the group dominant on the Oricon Yearly Singles Chart in the 2010s; they hold several records, including most consecutive million-selling singles sold in Japan. A unique business model relentlessly monetizes fans' affections through meet-and-greet events and elections, which maximize CD sales, and their saturated presence in the media. At a time when affect is more important than ever in economic, political, and social theory, this book explores the intersection of idols and affect in contemporary Japan and beyond.
Otaku Encyclopedia The
- 248 stránok
- 9 hodin čítania
Originally published: Japan: Kodansha International, 2009.
Our wild places and wildlife are disappearing at a terrifying rate. This is a story about going in search of the people who are trying to save our birds, as well as confronting the enormity of what losing them would really mean.
Patrick Galbraith examines Japanese otaku, their relationships with fictional girl characters, the Japanese public's interpretations of them as excessive and perverse, and the Japanese government's attempts to co-opt them into depictions of Cool Japan to an international audience.
Moe Manifesto
- 192 stránok
- 7 hodin čítania
MOE is a huge cultural phenomenon and one of the driving forces behind the enormous success of Japanese anime and manga not just in Japan now, but throughout the world