Viac o knihe
Meet the Carnacki Institute's operatives--JC Chance: the team leader, brave, charming, and almost unbearably arrogant; Melody Chambers: the science geek who keeps the antisupernatural equipment running; and Happy Jack Palmer: the terminally gloomy telepath. Their mission: Do Something About Ghosts. Lay them to rest, send them packing, or just kick their nasty ectoplasmic arses... The Ghost Finders are investigating a haunting at the long-abandoned Haybarn Theater, which is being renovated. But work has been thrown off-schedule by the some peculiar and unnatural activities. And after the potentially world-altering recent events of their previous assignment, the team thinks that a haunted theater (aren't they all?) will be a walk in the park. Until they encounter the Phantom of the Haybarn--an ancient evil whose ability to alter reality itself will test the skills, science, and blind luck of the Ghost Finders to the limit.
Nákup knihy
Ghost of a Dream, Simon Richard Green
- Jazyk
- Rok vydania
- 2012
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- Titul
- Ghost of a Dream
- Jazyk
- anglicky
- Autori
- Simon Richard Green
- Vydavateľ
- Ace Books
- Rok vydania
- 2012
- Väzba
- mäkká
- Počet strán
- 295
- ISBN10
- 1937007731
- ISBN13
- 9781937007737
- Série
- Vyhľadávači duchov
- Štítky
- Beletria, Fantasy, Young Adult, Horor, Young Adult fantasy, Nadprirodzené javy, Anglická literatúra, Urban fantasy, Duchovia a príšery
- Prvé vydanie
- 2012
- Pôvodný názov
- Ghost of a Dream
- Hodnotenie
- 3,75 z 5
- Anotácia
- Meet the Carnacki Institute's operatives--JC Chance: the team leader, brave, charming, and almost unbearably arrogant; Melody Chambers: the science geek who keeps the antisupernatural equipment running; and Happy Jack Palmer: the terminally gloomy telepath. Their mission: Do Something About Ghosts. Lay them to rest, send them packing, or just kick their nasty ectoplasmic arses... The Ghost Finders are investigating a haunting at the long-abandoned Haybarn Theater, which is being renovated. But work has been thrown off-schedule by the some peculiar and unnatural activities. And after the potentially world-altering recent events of their previous assignment, the team thinks that a haunted theater (aren't they all?) will be a walk in the park. Until they encounter the Phantom of the Haybarn--an ancient evil whose ability to alter reality itself will test the skills, science, and blind luck of the Ghost Finders to the limit.


