Bookbot

Maya Python for Games and Film

Hodnotenie knihy

Viac o knihe

Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for

Vydanie

Nákup knihy

Maya Python for Games and Film, ProQuest, Ryan Trowbridge, Adam Mechtley

Jazyk
Rok vydania
2011
Akonáhle sa objaví, pošleme e-mail.

Platobné metódy

4,3
Veľmi dobrá
26 Hodnotenie

Tu nám chýba tvoja recenzia

Titul
Maya Python for Games and Film
Jazyk
anglicky
Vydavateľ
Morgan Kaufmann
Rok vydania
2011
Počet strán
408
ISBN10
0123785790
ISBN13
9780123785794
Série
Hodnotenie
4,25 z 5
Anotácia
Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for