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Viac o knihe
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.
Nákup knihy
Real-Time Volume Graphics, Christof Rezk-Salama, Daniel Weiskopf, Joe M. Kniss, Klaus Engel, Markus Hadwiger
- Jazyk
- Rok vydania
- 2006
- Väzba
- (pevná)
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Platobné metódy
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- Titul
- Real-Time Volume Graphics
- Jazyk
- anglicky
- Vydavateľ
- A K Peters/CRC Press
- Rok vydania
- 2006
- Väzba
- pevná
- Počet strán
- 497
- ISBN10
- 1568812663
- ISBN13
- 9781568812663
- Série
- Štítky
- Náučná literatúra, Technológie & Priemysel, Počítače & Internet, Hry, Hardvér, Počítačová grafika
- Anotácia
- Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.


