THE END OF THE WORLD IS COMING. PLAY NOW. OR WE ALL LOSE. After centuries in secrecy, twelve unbroken bloodlines, equipped with hidden knowledge and lethal training, must take humanity's fate into their hands. In Omaha, Nebraska, Sarah stands at her graduation, her future bright until a meteor strikes, obliterating half her school. Unharmed and unsurprised, she knows she is the Player of the 233rd line - the Cahokian. Endgame has arrived. Meanwhile, in Juliaca, Peru, Jago navigates the chaos following the meteor's impact. As the Player of the 21st line - the Olmec, he is prepared. Across the globe, meteors rain down, cities burn, and the news heralds the apocalypse. Yet Sarah, Jago, and ten others are already strategizing for the impending battle. They are the Players, and only one will succeed in saving the world. Embedded within the narrative is a puzzle; solve it to unlock a case of gold. Read the books, find the clues, and decipher the puzzle. Who will emerge victorious? Additionally, Niantic is developing a mobile augmented reality game linked to the books and mythology, with major prizes tied to each puzzle, while Twentieth Century Fox has acquired the movie rights.
Endgame Séria
Táto séria vás vtiahne do sveta napínavej akcie a nebezpečných konfrontácií. Sledujte osudy postáv, ktoré sa ocitajú v centre globálneho konfliktu, kde sa stretáva technológia, stratégia a ľudské emócie. Každá kniha prináša nové výzvy a odhaľuje ďalšie vrstvy tajomstva, ktoré hráčov držia v neustálom napätí. Je to príbeh o prežití, boji o moc a hľadaní pravdy v nebezpečnej hre.



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The sequel to the New York Times bestseller and international multimedia phenomenon, Endgame: The Calling. Endgame is here. Earth Key has been found. Two keys—and nine Players—remain. The keys must be found, and only one Player can win. Queens, New York. Aisling Kopp believes the unthinkable: that Endgame can be stopped. But before she can get home to regroup, she is approached by the CIA. They know about Endgame. And they have their own ideas about how it should be Played. Ideas that could change everything. Kingdom of Aksum, Ethiopia. Hilal ibn Isa al-Salt narrowly survived an attack that leaves him horribly disfigured. He now knows something the other Players do not. But the Aksumites have a secret that is unique to their line. A secret that can help redeem humanity—and maybe even be used to help defeat the beings behind Endgame. London, England. Sarah Alopay has found the first key. She is with Jago—and they are winning.But getting Earth Key has come at a great cost to Sarah. The only thing that keeps the demons at bay is Playing. Playing to win. Sky Key—wherever it is, whatever it is—is next. And the nine remaining Players will stop at nothing to get it.
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The explosive final novel in the Endgame trilogy, by New York Times bestelling author, James Frey. Two keys have been found. The strongest Players are left. One final key remains to win Endgame and save the world. For Sarah, Jago, Aisling, Maccabee, Shari, An, and Hilal, Endgame has reached its final phase. The third key, Sun Key, is all that stands between one Player saving their line - or perishing along with the rest of the world. And only one can win. West Bengal, India: Maccabee is Playing to win. He has Earth Key and Sky Key and he is determined to find Sun Key. But in Endgame, fate can turn in the blink of an eye. He must Play carefully. He must watch his back. Kolkata, India: An Liu is Playing for death. His goal: stop Endgame, and take the world down with him. Sikkim, India: For Aisling, Sarah, Jago, Shari, and Hilal, their mission is to stop Endgame. Sun Key must not be found. No matter what they're Playing for, all of the remaining Players have one thing in common: they will end the game, but on their own terms.