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Kroniky dokončovateľa

Táto séria sleduje dobrodružstvá postavy, ktorá sa ocitne uväznená vo svete videohry. Aby prežila a napredovala, musí nielen plniť náročné úlohy a získavať moc, ale tiež skrývať svoje jedinečné schopnosti pred tými, ktorí ich chcú zneužiť. Je to napínavý príbeh o prežití, majstrovstve a odhaľovaní tajomstiev v nebezpečnom virtuálnom prostredí.

Raze
Regicide: Volume 2 (The Completionist Chromicles)
Ritualist

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  1. Die Entscheidung, ein neues Leben zu beginnen, ist niemals einfach, aber für Joe ist es eine neue Chance. Da er nun quasi vollständig in der Spielwelt lebt, dauert es nicht lange, bis er lernt, dass Menschen mit seinen Fähigkeiten dort aktiv gejagt werden. Wenn die falschen Leute erfahren würden, wozu er fähig ist, würden scharenweise Attentäter auftauchen.In seinem Streben nach Macht kämpft Joe an der Seite seines Teams, absolviert Quests und taucht in die Geheimnisse seiner Klasse ein, welche, wie er schnell herausfindet, nur im Verborgenen praktiziert werden kann. Letztendlich ist es sein Ziel, jede Quest zu erfüllen, jede Fähigkeit zu erlernen und alle Geheimnisse dieser Welt zu erforschen.Um das alles zu erreichen, muss er nur lange genug überleben.

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  2. After the encounter at the Mage's College, Joe's name has become well-known in Eternia. While the majority of his guild is ecstatic over the bonuses that he brings them, not everyone is pleased with his rising influence. In fact, someone has been spreading rumors that Joe is unbalanced, sacrificing comrades for personal power. As a result, Joe is forced to recruit a team of misfits and discovers that their unique abilities complement his own. With their assistance, Joe moves forward with his plans to specialize into a more powerful version of his Ritualist class. But when the dust settles, he will be forced to ask himself a simple question: was it his actions that lit the fires of war?

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  3. Raze

    • 374 stránok
    • 14 hodin čítania

    Humanity on the run. Desperate base building. Dark deeds done during daylight. Joe has started to draw attention to himself and his abilities. While some of the attention is good and allows for personal growth, most of it is from various organizations that feel threatened by the sudden upswing of power that Joe's guild-The Wanderers-are attaining. As the threat to earth begins to reach its peak, all of humanity has a choice: flee to Eternium, or stay for an uncertain future. Some stay, some go, some don't make the choice quickly enough. In Ardania, the human Kingdom is seeing an unprecedented influx of people. Supply and demand is an issue no matter where you go, as a civilization of a few million can't prepare to accept an eighth of earth's inhabitants at once. Joe sets out to solve problems where he can, but he can't be there for everyone... especially when a group of smiling enforcers are working to bring him down.

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