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GPU Pro 4: Advanced Rendering Techniques

Hodnotenie knihy

Viac o knihe

"With by section editors drawn from a variety of areas in rendering techniques, especially as concerns interactive media and games, this book covers advanced techniques that run on the DirectX or OpenGL run-times, or any other run-time with any language available. It includes topics such as geometry manipulation, rendering techniques, handheld devices programming, effects in image space, shadows, 3D Engine Design, and graphics related tools, environmental effects. The book contains a dedicated section on General Purpose GPU Programming that covers CUDA, DirectCompute and OpenCL examples"-- Provided by publisher

Nákup knihy

GPU Pro 4: Advanced Rendering Techniques, Wolfgang F. Engel

Jazyk
Rok vydania
2013
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4,5
Veľmi dobrá
6 Hodnotenie

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Titul
GPU Pro 4: Advanced Rendering Techniques
Jazyk
anglicky
Vydavateľ
CRC Press
Rok vydania
2013
Väzba
pevná
Počet strán
384
ISBN10
1466567430
ISBN13
9781466567436
Série
Hodnotenie
4,5 z 5
Anotácia
"With by section editors drawn from a variety of areas in rendering techniques, especially as concerns interactive media and games, this book covers advanced techniques that run on the DirectX or OpenGL run-times, or any other run-time with any language available. It includes topics such as geometry manipulation, rendering techniques, handheld devices programming, effects in image space, shadows, 3D Engine Design, and graphics related tools, environmental effects. The book contains a dedicated section on General Purpose GPU Programming that covers CUDA, DirectCompute and OpenCL examples"-- Provided by publisher