Miláčik čitateľov je práve vypredaný
Parametre
- 908 stránok
- 32 hodin čítania
Viac o knihe
This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.
Nákup knihy
Introduction to Game Design, Prototyping, and Development, Jeremy Gibson
- Jazyk
- Rok vydania
- 2015
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