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IOS Game Development

Developing Games for Ipad, Iphone, and iPod Touch

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  • 394 stránok
  • 14 hodin čítania

Viac o knihe

Focusing on the iOS platform, this book delves into the utilization of OpenGL ES for 2D and 3D graphics, alongside OpenAL for sound, emphasizing their roles in enhancing game performance. It also introduces new APIs like GLKit, GameKit, and the Box2D Physics Engine, providing essential insights for developers looking to optimize their games on iOS.

Nákup knihy

IOS Game Development, Thomas Lucka

Jazyk
Rok vydania
2013
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4,0
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2 Hodnotenie

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