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Mikołaj Deckert

    On-Screen Language in Video Games
    • On-Screen Language in Video Games

      • 104 stránok
      • 4 hodiny čítania

      In this Element, roughly, 100 representative examples are examined to map out a comprehensive typological account of OSL. The discussion of findings and implications notably comprises input from an interview with a lead level developer behind Shadow Warrior 2 to provide a complementary professional perspective on OSL and its translation.

      On-Screen Language in Video Games2022