Bookbot

Craig Gallant

    Jamaica
    Team Zed
    Crimson Sand, Crimson Snow
    The Legacy of Shadows
    • The Legacy of Shadows

      • 325 stránok
      • 12 hodin čítania

      Set in the chaotic city of Penumbra, which drifts around a desolate planet, the story follows Marcus Wells, an unassuming human, and his friend Justin. They quickly find themselves caught up in the city's turbulent politics and the ire of a vengeful representative. Faced with the decision to either let Penumbra collapse or take a stand, Marcus must discover the strength within himself to fight for the city's future, highlighting themes of resilience and the impact of individual choices in a fractured society.

      The Legacy of Shadows
    • Crimson Sand, Crimson Snow

      • 325 stránok
      • 12 hodin čítania

      Set in a mesmerizing desert landscape reminiscent of Arabian Nights, this epic dark fantasy weaves a tale filled with magic, danger, and adventure. The story unfolds through rich world-building and complex characters, exploring themes of power, betrayal, and the struggle for survival. As the protagonists navigate treacherous alliances and face formidable foes, they uncover ancient secrets that could alter their fates. The narrative promises a captivating blend of myth and reality, drawing readers into a realm of intrigue and wonder.

      Crimson Sand, Crimson Snow
    • Team Zed

      Shell Game

      • 290 stránok
      • 11 hodin čítania

      Set in a precarious future, the narrative unfolds as the State Empire of Yu Jing faces devastating attacks from the Nomad Nations, threatening the fragile peace of the Human Sphere. With the powerful AI ALEPH struggling to navigate the complexities of Nomad society, a group of unlikely heroes—a ragtag band of petty criminals—emerges as the last line of defense. As they confront their own shortcomings, a looming threat forces them to unite and rise to the occasion, challenging their abilities to avert disaster and protect humanity.

      Team Zed
    • This is the first in a new series of historical fiction that is somewhere between "Treasure Island" and "Black Sails" that will be cross marketed by the tabletop game "Blood and Plunder"Eamon Maguire has captined the pirate brigantine Bonnie Kate through the Caribbean for thirty years. Having fled his war-wracked homeland with ship and crew, they have carved a new home for themselves out of the lawless seas of the New World. Having joined The Squadron , a loose confederation of buccaneers sailing out of Tortuga, Captain Maguire and his crew live a life free of the yoke of Old World dominion, loyal only to their captain and to each other. It is a hard but happy life.But the Old World has not forgotten the New. As the eternal wars of Europe are left to simmer, the Powers turn their attention back to the wealth of the New World. Those who sail beneath the black flags are put on set aside thier barbaric ways and join their loyal countrymen or sink into the depths of oblivion. As pressure builds, more and more pirates join ranks with thier former hunters. Can The Squadron remian true? Or will Captain Maguire have no choice but to answer the call, submit to the enemies of his youth, and set the Bonnie Kate 's course for Jamaica?Based on the history of piracy and the game, Blood and Plunder , from Firelock Games.

      Jamaica