Parametre
- 272 stránok
- 10 hodin čítania
Viac o knihe
Just a few years ago, Markus Persson was a bored IT-developer in Stockholm. In the evenings, he toiled away on a labour of love: a game with a tiny but dedicated online following. It was called Minecraft and Markus released it to the world in early 2009. The game itself looks deceptively simple. It resembles a digital version of Lego – bricks stacked on top of each other, giving players a world where they build whatever structures their mind can conjure. A breath of fresh air compared to the industry giants’ shooter games. In the space of a few years, Minecraft has become one of the most astonishing success stories of the internet age, attracting millions of players and proving how a single great idea can topple empires in the digital, post- industrial world. This is the story of the man behind the game. Here Markus opens up for the first time about his life. About his old Lego-filled desk at school, the first computer his father brought home one day and also about growing up in a family marked by drug abuse and conflict. But above all it is the story of the fine line between seeming misfit and creative madman, and the birth of a tech visionary.
Nákup knihy
Minecraft, Daniel Goldberg, Linus Larsson
- Jazyk
- Rok vydania
- 2015
- Väzba
- (mäkká),
- Stav knihy
- Dobrá
- Cena
- 21,99 €
Platobné metódy
Nikto zatiaľ neohodnotil.
- Titul
- Minecraft
- Podtitul
- The Unlikely Tale of Markus 'Notch' Persson and the Game That Changed Everything
- Jazyk
- anglicky
- Autori
- Daniel Goldberg, Linus Larsson
- Vydavateľ
- Virgin Books
- Rok vydania
- 2015
- Väzba
- mäkká
- Počet strán
- 272
- ISBN10
- 075355576X
- ISBN13
- 9780753555767
- Série
- Štítky
- Náučná literatúra, Spoločenské vedy, Historické téma, Skutočné príbehy, Byznys, Biznis & Manažment, Technológie & Priemysel, Životopisy, Komiks, Umenie, Počítače & Internet, Fotografovanie, Biografia, Technológia, Sociológia, Design, Osobnosti, Hry, Marketing a PR, Tvorivosť, Zamestnanie, Strojárstvo, Internet, Populárna kultúra, Softvér, Umelá inteligencia, Videohry, Pútavé, Inovácie, Geek, Linux, Facebook, Minecraft, Virtuálna realita, Hacking
- Anotácia
- Just a few years ago, Markus Persson was a bored IT-developer in Stockholm. In the evenings, he toiled away on a labour of love: a game with a tiny but dedicated online following. It was called Minecraft and Markus released it to the world in early 2009. The game itself looks deceptively simple. It resembles a digital version of Lego – bricks stacked on top of each other, giving players a world where they build whatever structures their mind can conjure. A breath of fresh air compared to the industry giants’ shooter games. In the space of a few years, Minecraft has become one of the most astonishing success stories of the internet age, attracting millions of players and proving how a single great idea can topple empires in the digital, post- industrial world. This is the story of the man behind the game. Here Markus opens up for the first time about his life. About his old Lego-filled desk at school, the first computer his father brought home one day and also about growing up in a family marked by drug abuse and conflict. But above all it is the story of the fine line between seeming misfit and creative madman, and the birth of a tech visionary.



